Penalty Dice!

How should penalty dice be handled?

-0k1, like the rulebook.
5
56%
-1k1, opposite to bonus dice.
4
44%
 
Total votes : 9

Penalty Dice!

Postby GhostWolfe » Sat Dec 16, 2017 1:31 am

Penalty Dice are broken, yo.

Under the rules:
4D is 4k4
4D -1D becomes 4k3
4D +1D becomes 5k5
4D +1D -1D becomes 5k4

I think that's dumb. Anyone else? Just me?
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Re: Penalty Dice!

Postby Jynessa Tremaine » Sat Dec 16, 2017 1:33 am

I could have sworn it was -1k1.
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Re: Penalty Dice!

Postby Leovall Marten » Sat Dec 16, 2017 1:39 am

And +1B -1B = 0, so it's really counter intuitive >_<
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Re: Penalty Dice!

Postby Terrance Stone » Sat Dec 16, 2017 1:45 am

The version of the book I've been using has it as -1k1.
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Re: Penalty Dice!

Postby Kylie Redwyne » Sat Dec 16, 2017 1:56 am

I don't feel qualified to answer.
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Re: Penalty Dice!

Postby GhostWolfe » Sat Dec 16, 2017 2:03 am

Terrance Stone wrote:The version of the book I've been using has it as -1k1.

Using that example:

Steve has Marksmanship 4 (Bows 2).
This equates to 6k4. With his -1D for the Wound, his roll is 4D -1D +2B.

He rolls six dice and gets a 6, 5, 4, 4, 3, and 1.
The critical word here is underlined. He is still rolling all 6 dice, despite the -1D.
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Re: Penalty Dice!

Postby Terrance Stone » Sat Dec 16, 2017 2:34 am

Ah, I see it now. That's just dumb. Make it -1k1.
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