After the Feasting of the previous evening, the first Tourney display is not until the afternoon, though there are still more than a few sore heads. Spectators fill the wooden stands as steeds and riders prepare. An awed hush falls over the crowd as the first competitor moves onto the field.
Step One: We Are Style
The judges will be looking for how well the rider and steed work together.
Roll: Animal Handling (Charm), gain 1B if your steed is an Animal Cohort, Formidable (TN12)
Failure: You and your mount are not in sync. -1 Dressage Points.
Success (one+ degree): Like a wave on the ocean, you and the horse move as one. +1 Dressage Point per degree of success.
Step Two: We Are Grace
Competitors are also marked on their posture and elegance.
Roll: Agility (Balance) or Status (Breeding), gain 1B if your steed is an Animal Cohort, Formidable (TN12)
Failure: Your lack of form is a disgrace. -1 Dressage Points.
Success (one+ degree): You are flawless. +1 Dressage Point per degree of success.
Step Three: We Didn’t Fall on Our Face
Style and grace aren’t everything, you need to actually get the horse to go through their paces.
Roll: Animal Handling (Ride), gain 1B if your steed is an Animal Cohort, Hard (TN15)
Failure: The horse doesn’t do as commanded. -1 Dressage Point.
Success (one+ degree): Passage, volte, turning on the forehand, you know them all. +1 Dressage Point per degree of success.
Improving Your Score: You may make a maximum of two additional rolls, using any of the Abilities in the steps above.
Dressage Points: The player with the most Dressage Points at the end of the Display gains 1 Fame.
→ Observation Thread
