Status: Prologue
Start Date: Dec 7
This is the last Monday Update, as the start of the game is finally almost here! So, buckle up, strap in, and wear a helmet, cause this post is gonna be long.
SubmissionsOver the next two days I will be reviewing everyone’s PFs and checking them against my records for changes. I’m going to start PMing people on Discord about incomplete submissions and, if that doesn’t work, I’ll start tagging you in chat to be encouraged/ridiculed by the other players.
I’ll be looking to “lock down” character sheets no later than Wednesday, so if you need to make changes, best get them in now. If I’ve approved your character (and you haven’t made changes since), please post
here. Additionally, a representative from each House should make a post
here.
CalendarLater today I will make the remaining forums visible. Take some time to familiarise yourself with the locations and ask any questions you might have. I apologise for the lack of pictures, I’m afraid you’ll have to use your imaginations, because looking for stock images sounds like an exercise in supreme “close but not right” frustration.
On Wednesday, I’ll be previewing the first Interaction ahead of the game starting on Thursday.
Below is an updated calendar for the game. I hope it goes without saying that the dates indicated aren’t set in stone. Additional time has been allocated for days 6 and 8, and not just due to the holidays they fall on. Those days will be the Grand Melee and Joust, and want to provide sufficient time to resolve these complex Events.
Just as an FYI, I do like to nap on Christmas Day, but I will be online or nearby for some of every day from now until the end of the game. It’s unlikely that I will be going out or receiving visitors, so I have time to spare. Feel free to bug me whenever.
A schedule of events is available
here.
Things to KnowI realise that the Character Creation and Knowledgebase forums contain a lot of information. So, I wanted to point you guys towards some stuff that I personally feel is important.
●
Activities - rather than just Events, I’ve divided Narrator-run Activities into three categories. The differences are explained here.
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Timeslots - the rules for timeslots, threads, sleep/exhaustion, and curfew are here.
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Unrest &
Gossip - the mechanics are detailed in these two posts.